Publications

Toward the goal of automatic production for sports broadcasts, a paramount task consists in understanding the high-level semantic …

We introduce the idea of using learnable neighbor-to-grid soft assignment in grid-based aggregation functions for the task of 3D …

Multi-view projection methods have shown the capability to reach state-of-the-art performance on 3D shape recognition. Most advances in …

Understanding videos is challenging in computer vision. In particular, the large memory footprint of an untrimmed video makes most …

Point cloud architecture design has become a crucial problem for 3D deep learning. Several efforts exist to manually design …

In autonomous driving pipelines, perception modules provide a visual understanding of the surrounding road scene. Among the perception …

Tracking vehicles in LIDAR point clouds is a challenging task due to the sparsity of the data and the dense search space. The lack of …

Despite the numerous developments in object tracking, further improvement of current tracking algorithms is limited by small and mostly …

In this paper, we introduce SoccerNet, a benchmark for action spotting in soccer videos. The dataset is composed of 500 complete soccer …

In this paper, we show how absolute orientation measurements provided by low-cost but high-fidelity IMU sensors can be integrated into …

Recent researches proved that the underbridge geometry can be reconstructed by mounting a 3D laser scanner on a motorized cart …

In this work, we propose a method for three-dimensional (3D) reconstruction of wide crime scene, based on a Simultaneous Localization …

The aim of study was to identify whether facial features are stable in time and can be utilized for facial recognition by comparing …

In this study, we evaluate the performances of the body tracking algorithm of the Kinect V2 low-cost time-of-flight camera for medical …

Markerless motion capture systems have been developed in an effort to evaluate human movements in a natural setting. However, the …

A metrological characterization process for time-of-flight (TOF) cameras is proposed in this paper and applied to the Microsoft Kinect …

This paper presents a method for measuring the non-controlled trajectory of a cart along a bounded rectilinear path. The method uses …

The paper studies how multi-camera systems can be used for registering trajectories. A sensorized tool (a paintbrush) has been used to …

The use of anthropomorphic robots for tiles decoration, painting them, links the repeatability and the high rhythm of production with a …